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![]() The new SimCity keeps the familiar Residential, Commercial, and Industrial zone trinity, but the classic approach of plopping down low-, medium- and high-density zones to balance your city’s development has given way to a more organic approach: buildings start small, and only grow when they have enough money, happy residents, and space. ![]() Cities in the new SimCity are decidedly smaller than previous entries in the series the sprawling metropolises of yore have necessarily given way to a focus on careful planning and design, largely because of the GlassBox engine’s hefty computational requirements.
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